It wasn't one of those super long collabs, just the length of a good song, which seemed to work quite well with the animation. The variety of animation styles was also quite appealing, and despite the variety, all the submissions were of good quality. It was extra awesome when the parts would match the music.
My only real complaint would be that section without animation. I'm not sure whether it was intentional or not, but the music seems to glitch a bit during that scene (I don't have a real problem with the lack of animation). Furthermore, maybe a little biography on the artists would've been nice; perhaps a little cliche, but sometimes I like to read them.
Overall though, very nice collab, I enjoyed it!
Smooth, slick animation paired with nice drawings. On top of that, a clear and justified argument, somehow to capture your views without imposing them on others (necessarily). On a side note, I agree with your view, for the most part.
The dynamic and changing animation styles were also quite appealing, in reference to your use of a character, a hand puppet, sprites, and some real life footage, which I think really aided your point concerning the balance that needs to be struck between life and games.
I could probably go on listing things I was impressed by in your animation, but I should also mention that there were quite a few pictures and stills, and not a lot of animation. Sure, what was animated was (in my eyes) good, but if there was a little more, it would be... more interesting? Unfortunately, in doing so, adding humorous animations of your view of video game addicts may just as well detract from the credibility (due to apparent bias) of your message. As is, I liked it, enjoy life (some more)!
You are right. I could have animated more, but one must strike a balance between "message and box."
Short and a bit scrappy
The art itself was slightly less than decent on the whole, unfortunately. Whilst it looks okay, little things stand out as scrappy, for example the 20cm or so river, the tree with its roots put in through erasing part of it, and the uneven brush lines (in general).
This animation featured mostly motion tweening and looping symbols. Furthermore, the little bit of frame by frame was quite obviously rushed. Animation is a pain in the butt, but if you could just put in a few more frames and be more careful about how it's done, it'll make your animation look much better, like when the bird poops on his tongue, he seems to wipe it away, and it sort of disappears. Perhaps you could animate it being slowly wiped off onto the ground.
Lastly, besides the length, you need more sound. The sound the blue fuzz makes when mocking the bird would almost be more appropriate for the bird defecating on the blue fuzz. Other sounds could include frustration at the bird and something similar but not quite the sound you used for him mocking the bird.
It was alright though, keep working on it!
Not particularly interesting...
There were decent music choices which fit your animation quite well, and the art wasn't terrible. Everything was recognizable and really quite presentable. I'll have to say that this was decent, besides mainly the essential actual content of this 'game'. It was horribly short, and there wasn't that much to do. Mainly buttons which would cause the cat to do something when you put your mouse over it.
The backgrounds were really quite simple, and there are little imperfections which annoy me such as when you make the cat blink (what kind of cruel person pokes their interactive kitten in the eye??!) the lines in one of the kitten ears changes a bit.
Furthermore, whilst having to wait until an animation for a certain part of the cat to finish before another one will start has its advantages, it is somewhat more difficult to catch all the different aspects of inter-activeness of the cat.
Overall, it was good but too short with a few quirks here and there.
It's a good game!
It's quite simple, has a point, not completely easy to win (actually I took more than 400 seconds because I didn't read the instructions properly and couldn't find the mirror), but not too difficult either (I was afraid it'd get more and more difficult until it was impossible/nearly impossible to win, i.e. the bars would move down really fast near the end).
The graphics were alright, but it being intentional allows for some slack. The music was a good choice, fits the slow melancholic style and message of the game.
There's not much to suggest really... You've captured just about everything that probably needs to be captured, in a humorous way, I must say (upon reading the meanings of the bars properly).
It's also very interactive in a nice way... if i had to make suggestions, I'd say to make even more things interactive.
Perhaps upon going to the fridge, it'd say "You don't need to eat. You need to be stick thin to camwhore properly." and the toilet could say "You're anorexic, remember?" or something to that effect.
However, as a whole, I liked this game, hope to see more like it in future? =)
cool. originally it was too hard to beat unless you were wicked good, so I loosened it up a bunch.
Yeah... Some actual animation would be nice
Either that, or actually finish your series, then follow it up with this. As is, it's basically a resubmission of your first animation. Why do that when you can promote your WHOLE series? =)
But seriously, as some people have mentioned, the mystery buttons should say coming soon, or you should mention that it's not yet complete somewhere (if you don't like the advice about submitting a complete version of this after your series). Not to mention, you could name your series and link them to each other within each animation without the need of a "dossier" (i.e. on part 2 you say "Watch part 1, Snowblind UC" or something like that).
Not to mention that no one will be likely to refer to this submission... It has a low score already, and you might as well link the animations together as i suggested above.
I see what you're trying to do, but I think there are probably better ways... Good luck with your series =)
I see your point,
now that I think about it, your idea would have made more sense... Fuck
Anyway thanks for the review,
It's not bad- almost worth the wait
It's a little slow and takes a while to build up, but what's added seems to be pretty solid; it fits in well. If I may call each time you add in or remove a little jig, my suggestion would be to possibly add/remove the instruments every time the initial tune repeats.. as far as i can tell, things get changed every 2nd tune, so this might help it progress a little faster.
You obviously have skill with the beats and all though, with a variety of skills, such as background/bass noise, changing a sound from left/right speaker effectively, and timing. So I have to say I'd like this a whole lot better if it wasn't in excess of 4 minutes, as it is a bit long to wait, despite it getting good at parts.
So all I think needs working on it is speeding it up a tad (sorry if i just repeated that 3 or more times in this review >.<).
But it's good! Will look forward to more work from you =)
If I get bored some day I'll remix this and definitely consider what you said. thanks for the review.
Uhm... I don't know =X
Seems a little bit unplanned. The quality of the clip wasn't bad... Occasionally in the beginning (maybe later too, I'm not sure) you could hear a bit of breathing into the microphone, and I'm decently sure it wasn't intentional.
Back to it being unplanned... At the beginning, I would safely say you were doing different versions of "You got mail", which is okay I guess. However, about halfway through, starting from before someone says "thats", it becomes a half script as if it suddenly became a dialogue between 2 people. I say do one or the other.
Overall, not a bad idea and I can tell there's some decent voice acting too.
Yea, the mic is over 7 years old and sucks horribly so yea. Breathing might be because you have to yell in it sometimes for it to work and whatnot. Trust me it's me al lthe time, there is no second person and thanks for the review.
Awesome, I likes it much!
Indeed though, the pauses inbetween the parts of the song either needs to be shorter, or an uh... stretchy thingie should join them... hopw you understand what I mean :P (sorry, not a music person).
Overall, the music was nice to listen to, and quite a happy song. I also enjoy the ending with the bass and all. Awesome work :)
Yup, I know exactly what you mean for those breaks... though I haven't found a nice synth for it yet... still looking. Thknks man!
Sort of scrappy
I don't feel any particular styles being used in your piece. The background, his body, and his speech bubble (and text) are pretty solid lines, but then his face is all sketchy. The person isn't colored in contrast to the background, and I'm not so sure (perhaps this is a lacking on my part) about what his "question of etiquette" means.
As a whole, it seems sort of random and all over the place. I'd advise choosing a style, in this case either sketchy or solid lines, and implement it. If you wish, it could be a combination, but for example, people will always be sketchy, and background will always be solid, etc.
Perhaps the text was meant to look warped, but in doing so, it also sort of looks out of place. I'm not sure about that background either... In reference to the stripes of color which are in no particular rational order... I thin kthe brown things are mountains though.
It's ok... Needs a bit of work though =)
nothing is ever in any particular rational order. thanks for the review.
Ooh, Art portal...
Was looking around and wondered what this art portal was... I clicked "Art", clicked around the links (in the event that i wanted to post some random sketch of my own) and BAM, I saw a thumbnail of a pyro.
Naturally i had to click it.
I think it's an awesome picture, with a fitting background. However, (despite me being no artist) I think it might be just a bit too sketchy, although I'm sure sketchiness was intentional, for example on his right hand, the sketchiness on his finger makes it a tad messy.
Really, there's nothing else to comment on. Nice pyro- do you plan to draw the other classes? =)
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